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Dasar-dasar Pencahayaan
LIGHTING PRINCIPLE
Lighting is a basic thing that animator sometimes forget. Without the light designed well, we cannot create a lively animation. But this basic lighting is rarely mastered by Indonesian animator 
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Membuat Nurbs Dinosaurus
MEMBUAT NURBS DINOSAURUS

NURBS modelling is the well known method animator used to build an organic object.
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Global Illumination and Caustic
GLOBAL ILLUMINATION AND CAUSTIC
It's not enough to create image with conventional rendering, means without any light simulation. The simulation needed especially for architectural presentation and even, now has been applied to animation.
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A Quick Exercise in the Basics
The quickest way to become aquatinted with 3D Studio MAX is to create a simple animation. In this particular example, you create

A Simple Laser
The following is a very basic tutorial on how to create a realistic laser for use in your 3DS MAX scenes.

A Simple Orb
The following is a very basic tutorial on how to create a reflective marble, or glass orb.

A Warp in Space
As part of one of my animation the first scene will be focusing on empty space, just stars and maybe a planet or a sun.

Adding Sound
When you insert a sound file, you can view the track for the sound. It looks like a series of vertical lines of different heights

Advanced Applications of the Surface Modifier
In order to model a pair of ears as a seperate piece, we must apply the surface modifier to generate a patch surface.

Advanced Water Material
Advanced water-material using raytraced reflections. So you want to make some water that reflects the objects in the scene?

Anchor Feet in Character Studio
How to anchor feet in CS while in Free Form Mode. Nailing down feet in Character Studio R2 in a Free Form animation can be a little tricky

Animating a ball rolling along a path.
This is a very simple tutorial describing how to animate a ball or a wheel rolling down an iregular path.

Anti Aliasing Filters Demystified (sort of)
This is an overview of max's new Anti-Aliasing filters in a series of renders, which forces you to look at an image I made that I am

Barrel Tutorial
For this tutorial no plugins are required! I have created the scene with 3D Studio MAX 3.1.

Basic Buttons
Above is a sample screen shot of what the interface will look like. We'll go on to explore more in-depth the various sections of the screen.

Basic Keyframing (The Bouncing Ball, part 1)
This tutorial will introduce you to basic keyframe animation in 3D Studio MAX. 1. Open 3D Studio MAX, or select File | Reset.

Basic Modeling Techniques
Here are some modeling techniques to prepare you for my upcoming tutorials. I use 3D Studio MAX but even if you use different software

Blinking Lights
In this tutorial I'll show you how to make lights struggle to stay on. I assume that you know some basic knowledge of 3D Studio Max 2.5

Book Tutorial
This tutorial will show you a quick and easy way to model a book. First off, create a box with 8 width segments.

Boolean Compound objects
This assignment will introduce you to 3-dimensional Boolean operations in 3DS MAX. 1. Launch MAX, or reset it using File | Reset.

Box Modeling an Alien
Before we get started, i'll just go over a few of the basics, in case you're a complete novice.

Brick Wall
This tutorial I'll demonstrate how to create a nice brick wall using bitmaps. As simple it sounds you may not get a realistic result

Bubbles
If you ever need to create bubbles for an animation, and would like to do it without spending a fortune on a plug-in that will

Build a Purple Alien
This is a 3D character building tutorial for 3D Studio MAX R3. The tutorial outlines how to construct a Purple Alien from polygons using

Building a Dragon
For this tutorial, we will use 3D Studio MAX to model a fantasy creature called a Dragon Wyrm.

Building the Undead
For this 3D Studio MAX Tutorial, we will model and texture a head model using a mask as our reference.

Bumpy Guitar
I searched for a long time a solution for modelize the Bumpy board of this guitar. All software I had was'nt able to make it exactely as I wanted.

Camera Matching and Video Tracking
So, you got the big job break. That law firm you have been bugging for so long has finally come through and wants you to do an accident

Campfire
A campfire is made with the help of a helper object. Helpers are non-rendering objects that assist in a number

Cave Scene
Okay, this is the image we're going to re-create. This tutorials show how to create the scene exactly as in the rendered image below.

Cave Scene (2)
In this tutorial we're going to make a nice looking cave scene. This tutorial is rather long one, but simple.

Cell Shading a Cartoon
The trick to making your animation's have a cartoon look is to render your animation twice. The first time you render

Character Animation
The object of this tutorial, is to learn you how to make a human walk with Character Studio. I assume that you are familiar with 3dstudio

Character Animation in MAX R3
I will do my best to show you how to use the character animation tools available in MAX R3.

Character Studio (Biped)
Turn-key Character Animation. Biped is a plug-in which lets you create characters that walk, flip, run and dance.

Character Studio (Physique)
Animating Meshes with Bipeds and Bones. If you are tired of making characters with visible joints at the elbows, shoulders and knees,

Character Studio Tips and Tricks
Here is a tip for Character Studio. First Tip This is a trick I use to select Physique vertex's for link assignment using any of the

Chunky Explosions
Create a Teapot in the Top viewport. This is the object you will blow up. 2. On the Create panel, choose Particle Systems from the

Cigarette Smoke
The following Tutorial uses some FREEWARE plug-ins: Particle Combustion and Particles+ by

Cloning and the Xform Modifier (Daisy)
Open 3D Studio MAX, or select File | Reset. Maximize the Perspective viewport and create a sphere at approximate coordinates

Clothing
This time we learn how to make somekind of clothing "over" our character what we build in part I.

ClothReyes
This is a VERY simple tutorial to show how the basic ClothReyes modifier works. For more information on ClothReyes

Clouds 2
After you are through with this tutorial you will know how to create realistic clouds with volume fog.

Command Panels
The Create Cylinder command panel appears below. You can move the panel in its frame by moving your cursor onto an open space

Company Logo Animation
The following tutorials will show the steps followed to create the One Cage logo animation shown above.

Compositing a 3D object into 2D scene
This is a very simple tutorial demonstrating how to take 2D video footage and composite a 3D animated object in the scene.

Compositing Textures
This tutorial will teach you some stuff about bitmaps, mapping and compositing textures.

Concepts
This section explains the special features of 3DStudio MAX and how they can be used for modelling and animation.

Creating a Lathed NURBS Surface
NURBS surfaces are objects created with curves instead of with polygons. To create a NURBS surface in 3D Studio MAX, you must

Creating an Animated Sky Background
This is a quick tutorial on how to make sky backgrounds in 3D Studio MAX. As standard, MAX has the possibility to add

Creating Landscapes
Did you ever feel like playing God? Just a little? Well....here is a step by step walkthrough on how to at least be able

Creating Low Polygon Game Models
One of the most fun and difficult things when doing the graphics for a 3D game, is doing the low polygon characters.

Creating Underwater Scenes
Creating underwater scenes is one of those things. You need to know how to do it. And it's also quite easy to do

Dragon Wings
This tutorial shows you how to make a Dragon or Bat wing that is easily animated and the skin between the wing bones streches.

Egg
Start your 3DS MAX (1.x or 2.0) MAX 1.x only: Right-click on the Viewport's name saying "Perspective" and select

Engine Glow
This is a very easy effect to obtain. You can do a wonderful engine glow without using Video Post and Lens Effects.

Exploding a Car
This tutorial will take you through a procedure to create a car explosion, there is an animation at the bottom of this page

Explosions
For this tutorial I assume that you have the basic knowledge of the 3D Studio MAX surface.

Expressional Eyeballs
The concept of this tutorial is to understand XForms and the benefits gained by using them. We will make eyeballs

Extrude (Logo)
Open 3D Studio MAX, or if it is already open, select File | Reset. 2. On the Command Panel, open the Create panel.

 

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