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LIGHTING
PRINCIPLE
Lighting is a basic thing that animator sometimes forget.
Without the light designed well, we cannot create a lively
animation. But this basic lighting is rarely mastered by
Indonesian animator
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MEMBUAT
NURBS DINOSAURUS
NURBS modelling is the
well known method animator used to build an organic
object.
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GLOBAL
ILLUMINATION AND CAUSTIC
It's
not enough to create image with conventional rendering,
means without any light simulation. The simulation needed
especially for architectural presentation and even, now
has been applied to animation.
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A
Quick Exercise in the Basics
The quickest way to become aquatinted with
3D Studio MAX is to create a simple animation. In this
particular example, you create
A
Simple Laser
The following is a very basic tutorial on
how to create a realistic laser for use in your 3DS MAX
scenes.
A
Simple Orb
The following is a very basic tutorial on
how to create a reflective marble, or glass orb.
A
Warp in Space
As part of one of my animation the first
scene will be focusing on empty space, just stars and
maybe a planet or a sun.
Adding
Sound
When you insert a sound file, you can view
the track for the sound. It looks like a series of
vertical lines of different heights
Advanced
Applications of the Surface Modifier
In order to model a pair of ears as a
seperate piece, we must apply the surface modifier to
generate a patch surface.
Advanced
Water Material
Advanced water-material using raytraced
reflections. So you want to make some water that reflects
the objects in the scene?
Anchor
Feet in Character Studio
How to anchor feet in CS while in Free
Form Mode. Nailing down feet in Character Studio R2 in a
Free Form animation can be a little tricky
Animating
a ball rolling along a path.
This is a very simple tutorial describing
how to animate a ball or a wheel rolling down an iregular
path.
Anti
Aliasing Filters Demystified (sort of)
This is an overview of max's new Anti-Aliasing
filters in a series of renders, which forces you to look
at an image I made that I am
Barrel
Tutorial
For this tutorial no plugins are required!
I have created the scene with 3D Studio MAX 3.1.
Basic
Buttons
Above is a sample screen shot of what the
interface will look like. We'll go on to explore more
in-depth the various sections of the screen.
Basic
Keyframing (The Bouncing Ball, part 1)
This tutorial will introduce you to basic
keyframe animation in 3D Studio MAX. 1. Open 3D Studio
MAX, or select File | Reset.
Basic
Modeling Techniques
Here are some modeling techniques to
prepare you for my upcoming tutorials. I use 3D Studio MAX
but even if you use different software
Blinking
Lights
In this tutorial I'll show you how to make
lights struggle to stay on. I assume that you know some
basic knowledge of 3D Studio Max 2.5
Book
Tutorial
This tutorial will show you a quick and
easy way to model a book. First off, create a box with 8
width segments.
Boolean
Compound objects
This assignment will introduce you to
3-dimensional Boolean operations in 3DS MAX. 1. Launch
MAX, or reset it using File | Reset.
Box
Modeling an Alien
Before we get started, i'll just go over a
few of the basics, in case you're a complete novice.
Brick
Wall
This tutorial I'll demonstrate how to
create a nice brick wall using bitmaps. As simple it
sounds you may not get a realistic result
Bubbles
If you ever need to create bubbles for an
animation, and would like to do it without spending a
fortune on a plug-in that will
Build
a Purple Alien
This is a 3D character building tutorial
for 3D Studio MAX R3. The tutorial outlines how to
construct a Purple Alien from polygons using
Building
a Dragon
For this tutorial, we will use 3D Studio
MAX to model a fantasy creature called a Dragon Wyrm.
Building
the Undead
For this 3D Studio MAX Tutorial, we will
model and texture a head model using a mask as our
reference.
Bumpy
Guitar
I searched for a long time a solution for
modelize the Bumpy board of this guitar. All software I
had was'nt able to make it exactely as I wanted.
Camera
Matching and Video Tracking
So, you got the big job break. That law
firm you have been bugging for so long has finally come
through and wants you to do an accident
Campfire
A campfire is made with the help of a
helper object. Helpers are non-rendering objects that
assist in a number
Cave
Scene
Okay, this is the image we're going to
re-create. This tutorials show how to create the scene
exactly as in the rendered image below.
Cave
Scene (2)
In this tutorial we're going to make a
nice looking cave scene. This tutorial is rather long one,
but simple.
Cell
Shading a Cartoon
The trick to making your animation's have
a cartoon look is to render your animation twice. The
first time you render
Character
Animation
The object of this tutorial, is to learn
you how to make a human walk with Character Studio. I
assume that you are familiar with 3dstudio
Character
Animation in MAX R3
I will do my best to show you how to use
the character animation tools available in MAX R3.
Character
Studio (Biped)
Turn-key Character Animation. Biped is a
plug-in which lets you create characters that walk, flip,
run and dance.
Character
Studio (Physique)
Animating Meshes with Bipeds and Bones. If
you are tired of making characters with visible joints at
the elbows, shoulders and knees,
Character
Studio Tips and Tricks
Here is a tip for Character Studio. First
Tip This is a trick I use to select Physique vertex's for
link assignment using any of the
Chunky
Explosions
Create a Teapot in the Top viewport. This
is the object you will blow up. 2. On the Create panel,
choose Particle Systems from the
Cigarette
Smoke
The following Tutorial uses some FREEWARE
plug-ins: Particle Combustion and Particles+ by
Cloning
and the Xform Modifier (Daisy)
Open 3D Studio MAX, or select File |
Reset. Maximize the Perspective viewport and create a
sphere at approximate coordinates
Clothing
This time we learn how to make somekind of
clothing "over" our character what we build in
part I.
ClothReyes
This is a VERY simple tutorial to show how
the basic ClothReyes modifier works. For more information
on ClothReyes
Clouds
2
After you are through with this tutorial
you will know how to create realistic clouds with volume
fog.
Command
Panels
The Create Cylinder command panel appears
below. You can move the panel in its frame by moving your
cursor onto an open space
Company
Logo Animation
The following tutorials will show the
steps followed to create the One Cage logo animation shown
above.
Compositing
a 3D object into 2D scene
This is a very simple tutorial
demonstrating how to take 2D video footage and composite a
3D animated object in the scene.
Compositing
Textures
This tutorial will teach you some stuff
about bitmaps, mapping and compositing textures.
Concepts
This section explains the special features
of 3DStudio MAX and how they can be used for modelling and
animation.
Creating
a Lathed NURBS Surface
NURBS surfaces are objects created with
curves instead of with polygons. To create a NURBS surface
in 3D Studio MAX, you must
Creating
an Animated Sky Background
This is a quick tutorial on how to make
sky backgrounds in 3D Studio MAX. As standard, MAX has the
possibility to add
Creating
Landscapes
Did you ever feel like playing God? Just a
little? Well....here is a step by step walkthrough on how
to at least be able
Creating
Low Polygon Game Models
One of the most fun and difficult things
when doing the graphics for a 3D game, is doing the low
polygon characters.
Creating
Underwater Scenes
Creating underwater scenes is one of those
things. You need to know how to do it. And it's also quite
easy to do
Dragon
Wings
This tutorial shows you how to make a
Dragon or Bat wing that is easily animated and the skin
between the wing bones streches.
Egg
Start your 3DS MAX (1.x or 2.0) MAX 1.x
only: Right-click on the Viewport's name saying
"Perspective" and select
Engine
Glow
This is a very easy effect to obtain. You
can do a wonderful engine glow without using Video Post
and Lens Effects.
Exploding
a Car
This tutorial will take you through a
procedure to create a car explosion, there is an animation
at the bottom of this page
Explosions
For this tutorial I assume that you have
the basic knowledge of the 3D Studio MAX surface.
Expressional
Eyeballs
The concept of this tutorial is to
understand XForms and the benefits gained by using them.
We will make eyeballs
Extrude
(Logo)
Open 3D Studio MAX, or if it is already
open, select File | Reset. 2. On the Command Panel, open
the Create panel.
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